In Blizzard Buddy you need to scale a frozen mountain. Unable to fend off a frequent blizzard, you'll need to use your own frozen remains to advance.
The game was developed in Unity for GMTK Game Jam 2025 from July 30th to August 3rd.
However, we had a bit of a dimished schedule. July 30th was when the opening night of Bezalel Academy's 2025 exhibitions, where Gal displayed his capstone project Life Happens, so ideation only started the next day at noon. Additionally, on August 3rd, I started at island.io, so we eventually got most of the game ready by late August 2nd.
In addition to coding, I made the background music track:
Credits
Programming and Music: Bar Weiss
Art: Gal Segal and Shahar Tropp
